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You could help the initial town for a small reward, or betray them and reap substantial benefits. Sometimes, your payday hinges on how ruthless you're willing to be. Journeying through the wastes will tax your supply of ammo and healing items, as well as armor and weapons (both of which break with repeated use). You learn early on that you cannot survive without either some kind of steady work or a means to quickly procure resources. A small town nursed you back to health and sent you on your way. You're a courier who had the misfortune of completing a rotten delivery, which led to your execution. All you need to do is stave off the heavy heart you might feel as you advance through the campaign. Yeah, there's a lot of sweet " Fallout-ness" in store for you here.
Fallout new vegas pc review full#
You'll hack computers to disable turrets or unlock sealed doors, knowing that you'll either find lockers full of guns and ammo or killer robots. You might enter a rundown building in the middle of nowhere and score some sweet loot, or pick a lock to a hotel room to find it infested with giant ants.
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You never know when you're going to cross a hilly region of the Mojave Desert and find a giant scorpion waiting for you, or enter a ghost town and battle bandits, or exit an old military fort and deal with one of the many antagonistic factions. Best of all, this installment also features the franchise's trademark "VATS" system, which allows you to conveniently target specific body parts until such time as you run out of action points.Īs you scurry along the vast emptiness, expect to run into a lot of the same content seen in previous adventures. You don't need to be a shooting ace to vanquish the opposition, either, because various stats determine your accuracy. Headshots, for instance, do more than simply speed up the killing process they often lead to concussions that hamper an enemy's fighting capabilities. Combat still operates mostly like it would in a standard first-person shooter, except you can deal damage to individual body parts to cause injuries.
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New Vegas doesn't differ much from its immediate predecessor, Fallout 3. Thankfully, you can mostly remedy this bug by turning off auto-saving during fast travel. This inconvenience is especially irritating when you encounter infrequent crashes that result from faulty auto-saves. Instead, you either need to fast travel wisely, or hoof it to get around them, which is not something you should need to do in a truly open world title. As you leap up the sides of the craggy vistas, you bump into invisible borders that prevent you from taking "shortcuts" through mountain ranges. I say you "might" see such sights because you can't even successfully climb hills in this installment of the franchise. Instead, Fallout: New Vegas might offer a glimpse of earthy tones, desolation and decaying buildings as far as the eye can see, with somber music playing to accentuate the environment's bleak qualities. If you could summit the highest mountain or structure near the former Las Vegas, you wouldn't catch a breathtaking view of snowy plains or vibrant jungles. You can pick up Veronica at the overpass arms seller just south of Vegas." There you have it - New Vegas, pretty as a diamond flush." (The hover robot is available at the delivery service office in Primm. Bothered me to leave them behind - I really bonded with those two. You cannot bring Veronica or the little hover robot into the other games. Did not go there, but could be interesting. There is another entrance to another new game at the drive in theater. I enjoyed the slow paced slogging through the desert parts. Exterior graph ics and music themes are best parts of this game. Also plan to stop at the Good Springs saloon. I plan to take a trip to Zion National Park just because of this game. 40 mm grenades or hand grenades work well when delivered from a distance. Can spot them against northern cliff by the smoke from their camp fire. Best gun in the whole game is controlled by bandits to the west of the Zion entrance. Have a good gun with you before you enter the Zion. Authors seem to indulge in lots of political and religious crusading. Graphics in second game (Zion national park) are very nice, but game structure is shaky. One of those boarded up mine entrance things. Took me awhile to figure out that you get into the second game through an exit about midway along northern perimeter.